Collaborative Works

In addition to flagship studio projects, Charmlab develops collaborative works. These projects explore game poems, jam builds, and experimental systems through shared authorship and constraint.

Asunder

Collaborative Game Poem · 2026

Role: Art Direction

Asunder was created in collaboration and selected for the inaugural issue of Game Poems Magazine.

This piece explores the tension between chaos and calm. Chaos can be beautiful and generative; musical and alive. But when it turns inward, it can crowd the mind.

Asunder centers on first moves: the small, deliberate action that begins to settle overwhelm.

It’s a daily task. Sometimes repetitive. Sometimes frustrating. But clearing space, even briefly, makes room for the music that was always there.

Crafted Together

Maze of Oberon

Global Game Jam · 2026

Role: Game Design & Development, Art Direction

Maze of Oberon was created for Global Game Jam 2026 under the theme Masks.

Lord Oberon’s masquerade awaits, but the maze has claimed its guests. Stripped of their masks, they have fallen still, frozen in stone among the winding hedges.

As the player, you navigate the enchanted labyrinth in search of the missing masks. Each recovered mask restores a guest to motion, gradually reanimating the celebration and revealing new paths through the garden.

Blending puzzle navigation with environmental storytelling, the game explores transformation and the fragile boundary between performance and self. The maze becomes both obstacle and stage, where reclaiming a mask is an act of awakening.